The System Tools and Advanced Runtimes (STAR) group is a computer system group that explores research crossing multiple layers of the system software stack, from OS, runtimes and low-level APIs to programming models, tools, and applications. We aim to improve the system software stack to support increasingly complex workloads such as traditional HPC, AI and Data Analytics on massively parallel HPC and Cloud platforms.
The STAR group offers a part-time position (20 hours/week) to work on the parallelization of a game engine. We are llooking for a student interested in game engines and advanced parallelization techniques. The successful candidate will participate in industrial and European research projects, with the possibility of disseminating the work done through conferences or journal publications. We seek a motivated and talented student interested in working on game engines and runtime systems.
Key Duties
- Understand and extend a game engine to leverage large multi-core systems
- Develope unit and performance test for a game engine
Data de tancament: Dimecres, 31 Juliol, 2024
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